PPSSPP Emulator

PPSSPP (an acronym for "PlayStation Portable Simulator Suitable for Playing Portably") is a free and open-source PSPemulator for WindowsOS XLinuxiOSAndroidBlackBerry 10 and Symbian with an increased focus on speed and portability.[2] It was first released to the public on November 1, 2012, licensed under the GNU GPLv2 or later. The PPSSPP project was created by Henrik Rydgård, one of the co-founders of the Dolphin emulator.

PPSSPP supports save statesdynamic recompilation (JIT) and has rudimentary support of ad hoc wireless networking. To decode PSP multimedia data PPSSPP uses the FFmpeg software library, which was enhanced to enable it to handle Sony's proprietary ATRAC3plus audio format as used by the PSP. PPSSPP offers graphical features that are enhancements over the PSP's capabilities, such as higher screen resolutions, antialiasingimage scaling, support for shaders, and linear andanisotropic filtering.
The ports of PPSSPP for mobile devices offer additional features specific to each platform, such as 'immersive mode' forAndroid devices, support of the multimedia buttons within Symbian devices and screen stretching on BlackBerry 10 devices to support square screens. All ports of PPSSPP for mobile devices support the use of accelerometers, keyboards and gamepads as input devices.

As usual, a ton of fixes and improvements:
  • A major rework of sceAtrac audio decoding, fixing various music hangs and similar issues
  • Many fixes and workarounds to depth and stencil buffer usage, and also FBO management
  • Audio reverb support
  • Combo keys - custom touch buttons that press multiple PSP buttons
  • 5xBR upscaling on GPU (postprocessing effect)
  • Fix problems with playback of video with mono audio
  • Performance improvements like multithreaded audio mixing
  • ARM64 JIT crash bug fixes
  • GLSL shader cache to reduce stuttering ingame
  • Support render-to-CLUT functionality that some games use to change colors of various monsters
  • x86-64 support on Android
  • Auto-hide on-screen controls after a while of no usage
  • Fixes to prescale UV speedhack, now seems reliable
  • Faster ISO RAM cache
  • New UI for moving around the PSP display on larger screens
  • Minor UI fixes like better slider controls
  • Assorted stability fixes (ffmpeg crash, etc)
  • Volume setting is back
  • Preparations for supporting more graphics APIs
  • AdHoc port offset
  • Support another HD remaster (Sora no Kiseki Kai HD)


Download any version for any device 

PPSSPP Gold for Android


Do you want to support the development of PPSSPP? Buy the Gold version of PPSSPP for Android!
Note: Except for the icon, it's the same as the regular version, but it makes you feel good, too.




PPSSPP for Android



Download the latest version of this PSP emulator on Google Play, or simply download and install the .apk files from here (surf to this page and touch this button on your device, make sure that you have enabled non-Play-Store installs):




PPSSPP for Windows

Download the ZIP file and unpack it where you like. Installers are coming soon.
NOTE! 0.9.7-0.9.9.1 require a new version of the VC runtime from Microsoft (1.0 has removed this requirement): VC 2013 runtime




PPSSPP Gold for Windows

Do you want to support the development of PPSSPP? Buy the Gold version of PPSSPP for Windows!
NOTE: Currently temporarily unavailable.




PPSSPP for IOS, iMac & Linux 
PPSSPP works on jailbroken iPhones and iPads with Cydia installed.
You can download the source, or use one of the unofficial builds to the right.
Note that downloading from these external sites is on your own risk




PPSSPP for Blackberry


This is a Blackberry 10 port of PPSSPP. Sideload the .bar from your computer using Sachesi or Chrome extension. Thanks to xsacha for doing the build.



PPSSPP Emulator best settings for all devices


ppsspp has had some updates so the settings have changed. Therefore if i watch a video or read someone elses settings in a google search they're always outdated. I'm having some issues with my settings for games i have played fine on other devices. Buffered rendering messes up on Ridge racer which i can play on even my chinese gaming device the jxd s7800b fine. Other games like the third birthday crash. Coded arms is realy slow. I'm not sure if that's normal but i though i saw it running fine on a really cheap dual core chines tablet with a sub hd resolution.


My settings right now watch this video